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Curling3D is the most realistic embodiment of a curling game on iPhone! The game grabs you from the first rolls! You are happy to spend time and are able to enjoy this game having a great history!
<<Backward Curling is thought to have been invented in late medieval Scotland.
The word curling first appears in print in 1620. The verbal noun curling is formed from the Scots (and English) verb curl which describes the motion of the stone.
Outdoor curling was very popular in Scotland between the 16th and 19th centuries, as the climates provided good ice conditions every winter.
Today, the game is most firmly established in Canada, when have been taken there by Scottish emigrants. Debut of curling in the United States occurred in 1768, the game brought the Scottish soldiers. Today, curling is played all over Europe and has spread in Japan, Australia, New Zealand, China, and Korea.
Rules of Curling has been approved in the first half of the 19th century and since then have not changed yet.
The first world curling championship in the sport was limited to men and was known as the "Scotch Cup". It took place in Falkirk and Edinburgh,Scotland, in 1959.
Curling has been an official sport in the Winter Olympic Games since the 1998 Winter Olympics.
Curling3D game was created in 2011.
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Curling3D game

<<Backward The purpose of the game is to throw as many stones (rocks) as close as possible to the center of the house (the target). At the same time trying to keep the competitor from doing the same.
How to play Curling3D?
Go ahead and use your finger to pull forward the stone at the start position, then let go to throw towards the house, a circular target. A straight arrow indicate the direction and stroke power of your throw.
Before you throw, you can specify the direction of rotation of the stone to the left or right by selecting the corresponding curve arrow to the right or left of the stone.
The path of the rock may be further influenced by rubbing of the sheet, using the finger to alter the state of the "ice" in front of the stone. Rules of Curling.
A game may consist of ten independent periods, so-called ends.
Two teams, each of four players, take turns sliding heavy, polished granite stones across the ice curling sheet towards the house, a circular target marked on the ice. Each team has eight stones. The purpose is to accumulate the highest score for a game, points are being scored for the stones resting closest to the centre of the house at the conclusion of each end, which is completed when both teams have thrown all of their sixteen stones.
The curler tries to make a stop of stone in a certain place, or knock out of a house the opponent's stones, depending on the stick tactics. Other players of the team may, with the help of special brushes, rub the ice in front of the stone, there by slightly tinkering his movement.
Last-rock or last-stone advantage in an end is called the hammer. Before the game, teams typically decide who gets the hammer in the first end either by chance (such as a coin toss).
In all subsequent ends, the hammer belongs to the team that did not score in the preceding end. In the event that neither team scores, the hammer remains with the same team.
The winner is the team having the highest number of accumulated points at the completion of ten ends.
If the teams are tied play continues for as many ends as may be required to break the tie. The winner of an extra end wins the game and the match.

Free guard zone
Until four stones have been played (two from each side), stones in the free guard zone (those stones left in the area between the hog and tee lines, excluding the house) may not be removed by an opponent's stone. These are known as guard rocks. If the guard rocks are removed, they are replaced to where they were before the shot was thrown, and the opponent's stone is removed from play and cannot be replayed. This rule is known as the four-rock rule or the free guard zone rule.
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